Attack Animations

attack-animations

These are the models and animators that play the Enemy Attack animation when the player has lost the game. You only need one for each Enemy type you have in the level. Since they are not affected by the scene lighting, they do not need to reside under the SceneRoot.


We’ve broken down the individual pages in the Effects and Visuals category for each part.
Browse this link for more effects and visual settings from the documentation.